Classroom Gamification Infographic

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Gaming The Classroom – The Art And Science Of GBL: Game Based Learning

The Art And Science Of GBL: Game Based Learning Infographic “Gamification should be about driving learning and behavior change” Karl Kapp, professor of instructional technology, Bloomsburg University Gaming in America $5.5 billion: gaming industry sales by 2018 194 million: estimated number of gamers in U.S. (2014) 1.8 billion: number of gamers worldwide (2014) 13 hours: […]

9 Key Elements of Classroom Gamification Infographic

9 Key Elements of Classroom Gamification Infographic Classroom gamification has gone from fringe concept to mainstream trend in a matter of years. But as more teachers attempt to incorporate game elements into their lesson plans, many are finding it difficult to sustain their games long-term or generate the engagement they were hoping for. Folks at […]