Mobile Learning Infographics

Mobile Learning Infographic: 4 Things You Didn’t Know

4 Things You Didn’t Know About Mobile Learning Infographic

  1. Intuitive Mobile Authoring Tools
    Did you know that a recent research with 500 Learning & Development staff shows that 70% of them are either using or planning to introduce mobile learning by 2014? Out of these, 62% use or plan to use mobile learning to deliver content to support formal learning. This should hardly come as a surprise now that you know these less known facts about mobile learning.
  2. Authentic Learning
    No learning course can be complete without assessments; not only do they motivate your learners to take the training seriously, but also act as a sort of feedback about how effective the learning program is. Your learners are mature people not kids, and you would not like to invigilate them while they appear for their assessments, nor would they appreciate it. But what if there is a way to check any unfair means without human supervision? Well, interestingly this is possible by configuring the front and back cameras of your learners’ mobile phones to detect any foul means for tests that are mobile based.
  3. Continuity
    This is probably one of the best selling points of mobile learning, after flexibility. A course started on a mobile can be easily viewed and completed on a PC. All you need to provide is a reliable synchronization mechanism between the enterprise server which hosts and updates the LMS, the client PCs/laptops and the mobiles/PDAs so that users can continue their learning anywhere without having to worry about whether the LMS will get updated or not.
  4. Customizability in design
    You may think you’re better off with delivering only PC based learning because there are hordes of apps and tools out there that let you play around with content and design it the way you want. Probably you’re not aware of it yet, but apps for mobiles are customizable as well. To put it simply, there are two kinds of mobile apps- native apps and HTML5 apps. While native apps provide a better user experience because they are designed to a function within a specific platform (say iOS or Android), there are also the write-once, run-anywhere apps which work across platforms because they use standard web publishing languages like HTML5, JavaScript and CSS. The best approach is to use an optimum combination of the two kinds of apps depending on the relevance of learning material, in order to ensure that there is both quantity and quality of content.



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