A concept that has received a fair degree of buzz over the past few years is “gamification” - using a game for non-recreational purposes such as training, marketing, and customer engagement. Another area where there has been interest in harnessing this concept is in employee selection. The Evolution of Gamification Infographic explores how the use of games has evolved over time and presents interesting examples and statistics of their real world value.
You may also be interested at The Free eBook: How Gamification Reshapes Learning where you will find useful Gamification Tips provided by 23 Gamification professionals.
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