Gamification In eLearning Facts Infographic
- 80% of the learners say that their productivity would increase if the learning approach used in their university/ organization is more game-like
- 82% of the learners are in favor of multiple difficulty levels and explorable content
- 71% of employees are not engaged for disengaged in their work
- 89% of the learners show greater engagement of the LMS application has a point system
- 62% of the learners feel they would be motivated to learn if leaderboards were involved and they had the opportunity to compete with other colleagues
- 90% of the learners recall information if the applying content within a stimulation
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