Why Use Gamification

elearninginfographics.com – The No.1 Source for the Best Blended Learning Infograpics
4 Reasons to Use Gamification in 2016 Infographic

4 Reasons to Use Gamification in 2016 Infographic The gamification market is clearly growing year-on-year. If you are wondering if you should introduce a bit of play into your employees’ otherwise serious training program, here are top reasons that say you should use gamification in 2016. 1. Steady Rise 2012: $242 million 2015: $1.7 billion 2016: […]